"cring knight," piskel, unity, 2023
Collaborative online video game created by three artists and one programmer. I was one of the artists in charge of creating the background environments of Level 2, Level 3, the Boss level, as well as the platforms that the players can jump and stand on within those levels. The game was put together in Unity.
Game link: https://mangs5.itch.io/cring-knight
"Pet groomer," p5.js, 2022
This creative coding project was created using p5.js. There are five different scenes, showing different images and actions. Instructions are provided to show the viewer how to play the simulator. Use keys 1-5 to navigate these different scenes. Press the buttons on the scenes to perform the actions written on the buttons. P5 libraries were used to tie all the different factors and scenes: P5.Scenemanager, P5.Sound, and P5.Clickable. Every month, I take my dog to a groomer who always dresses him up in a little outfit and takes photos at the end of the appointment. This simulation is inspired by my dog who is a very important part of my life.
"Animal doodler," processing & p5.js, 2022
This drawing tool was created in the software, Processing, and eventually transferred over to p5.js. Each brush is made with functions with arguments, so each animal was coded in Processing before turning them into brushes. Using the keyPressed function, the brushes make continuous lines, making small drawings. To draw, press buttons 1 through 7 for different brush selections. Press, hold down, and drag the cursor to draw. Brush 1 draws a bear, brush 2 draws a flower, brush 3 draws a heart, brush 4 draws a bunny, brush 5 draws a dog, brush 6 draws a pig, and brush 7 draws a frog. If the "x" key is pressed, the screen is reset to white. I created this to be a fun, lighthearted drawing tool that allows the user to create cute, joyful drawings.
Illustrator link: https://audreytpham.github.io/p5/ex6/